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ZLI263
2025-11-23 11:20:51 +08:00
commit 355e056ae7
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export default class WebGLShaderPrecisionFormat {
className = 'WebGLShaderPrecisionFormat';
constructor({
rangeMin, rangeMax, precision
}) {
this.rangeMin = rangeMin;
this.rangeMax = rangeMax;
this.precision = precision;
}
}